Sony Files Patent for "Eroding" Game Demo Technology
Sony has filed a letters patent application for "feature eroding videogame demonstration software," a current type of spirited exhibit that starts players with the comprehensive computer software only then bit by bit takes features away over time.
Mettlesome demos are a tricky business. Potential audiences want a healthy taste of what's in store, but there necessarily to be some kind of incentive to actually grease one's palms the game, too. Developers have to view what to include, what to modification and what to leave out entirely in the constant quest for that "leave 'em absent more" sweet spot. Just Sony appears to be working along a several kind of approach to the demo: Give players absolutely everything and then take it away from them, a micro bit at a time.
A brand-new patent filing by Sony describes a demo distribution method in which games are free in their entirety and then, by way of various "trigger metrics," gradually disabled finished the removal of levels, items, abilities and otherwise game features. A demo that makes use of the technology "permits a more complete gimpy go through while promoting a desire to acquire permission to continue playing," the obvious application says.
"While a user may initially experience most OR all of the awash variation of the game in a demonstration modality, the mode implements set off metrics to erode game play characteristics, such as part, object, event and/or environmental features, during halt play in the demonstration modal value," it continues. "As the gamer loses functionality, the user may represent prompted with the trigger off metrics to purchase permission to keep going the game in a not-demonstration mode that disables the trigger metrics and returns the game to the more complete version."
As an example, Sony suggests that the top race of cars in racing games could be reduced over the course of successive gaming sessions, or that the "finish event" of a race could be disabled, allowing the player to drive the tail indefinitely but be unable to complete an existent race.
It's an engrossing idea with one glaring flaw: How to keep people from re-enabling the "scoured" game features happening their own. IT seems to me that unless the plagiarization issue can be resolved, passing around a fully-functional version of a videogame, trigger prosody or not, is just interrogatory for trouble.
via: Siliconera
https://www.escapistmagazine.com/sony-files-patent-for-eroding-game-demo-technology/
Source: https://www.escapistmagazine.com/sony-files-patent-for-eroding-game-demo-technology/
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